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Course Title:Advanced Game Development
Class Info.:
Status:Section Status: OPEN    Available Seats: 1    Enrolled Total: 29   
Description:
ATEC 4367 - Advanced Game Development (3 semester hours) Continuing study in methods and techniques used in the design and creation of interactive games. Topics may include translating analog mechanics and strategies into digital media; innovations in casual, serious, and art game development; social and interpersonal dynamics game structures; and advanced techniques in iteration, prototyping, and game balancing. May be repeated for credit (6 hours maximum). Prerequisite: ATEC 3351 or ATEC 3352 or instructor consent required. (0-3) Y
Instructor(s):
Timothy Christopher      email: khimbar@utdallas.edu
Schedule:

Class Location and Times

Location: UT Dallas - Main Campus

Monday:  7:00pm-9:45pm   ATEC 1.202

Term: Spring 2013
Session Type: Regular Academic Session (1)
Starts: January 14, 2013
Ends: May 13, 2013

ATEC Building - Floor 1 - Room 1.202
Exams:Date: May 13, 2013   Time: 8:00pm-10:45pm   Location: ATEC 1.202
College:School of Arts and Humanities
Syllabus:Syllabus for Advanced Game Development (atec4367.501.13s) taught by Timothy Christopher.
Class Evaluation:A class evaluation for Advanced Game Development (atec4367.501.13s) taught by Timothy Christopher hasn't been posted.
The direct link to this class is: http://go.utdallas.edu/atec4367.501.13s
Register for this class on Orion: http://orion.utdallas.edu