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Course Title:Modeling and Texturing II
Class Info.:
Status:Section Status: OPEN    Available Seats: 14    Enrolled Total: 16   
Description:
ATEC 4348 - Modeling and Texturing II (3 semester hours) A continuation of ATEC 3317 Modeling and Texturing I. Students will learn how to model organic surfaces with emphasis on creating both film and game resolution meshes. Advanced topics include 3D paint and sculpturing, subdivision surfaces and normal and displacement map creation and application. Students must be able to work in ATEC labs due to software access. Prerequisite: Instructor consent required. (0-3) Y
Class Notes:• No Audit Allowed
• Instructor Permission Required
Core Curriculumnone
Instructor(s):
Todd Fechter      email: taf051000@utdallas.edu
Schedule:

Class Location and Times

Location: UT Dallas - Main Campus

Thursday:  11:30am-2:15pm   ATEC 1.102

Term: Fall 2012
Session Type: Regular Academic Session (1)
Starts: August 27, 2012
Ends: December 19, 2012

Exams:Date: December 15, 2012   Time: 10:00am-12:45pm   Location: ATEC 1.102
College:School of Arts and Humanities
Syllabus:Syllabus for Modeling and Texturing II (atec4348.001.12f) taught by Todd Fechter.
Class Evaluation:A class evaluation for Modeling and Texturing II (atec4348.001.12f) taught by Todd Fechter hasn't been posted.
The direct link to this class is: http://go.utdallas.edu/atec4348.001.12f
Register for this class on Orion: http://orion.utdallas.edu